Engineer • Programmer • Designer

Programming Demonstration Video

This video illustrates my first try to combine everything I learned about programming and game design to make a very simple game. Here is a list of what this demonstration taught me:

Creating a window

Using OpenGL

De-serializing a text map

Drawing on the window

Receiving and handling inputs

Particle Effects

Collision Detection

AI state behavior

Updating each cycle

Unloading assets and exiting the game

No matter how far I will go, I won’t forget my roots!

 

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