The Doctor of Odz was the first game I took part in creating within my first custom engine. The idea was to create a simple platformer where you attain more power and abilities as you collect items. Because of his frailty, our protagonist, Odz Jr., has been abandoned inside a story book by his creator Dr. Odz. Odz Jr. must find his way out of all the story books and back home while increasing his own power level. Outside of the custom engine, I had to maintain the logic system as well as improve the serialization and the engine’s resource management. I also assisted with the physics, art and animation of the game.