Engineer • Programmer • Designer

Tower of Trials

This video demonstrates my team’s first 3D prototype in our own custom engine. Our goal was to create a good foundation for a game idea that we can follow through with this year. I served as producer, game designer and physics programmer on this project. The physics system used an RK4 integrator with simple SAT collision detection and resolution because all our game objects were either spheres or boxes (SAT is the fastest detection algorithm when dealing with objects no more complex than a rectangular prism).

Your name is D.P., and you live in a world where everyone is a sphere. To impress a love interest, you decide to do the impossible and climb the Tower of Trials. As you climb the tower, you unlock skills and face tougher and tougher challenges before you eventually reach the top.

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